About Me
I’m Alex!
I’m from Michigan but I’m currently based right outside of Austin, Texas. I went to university for Software Engineering, but I found myself pulled into the User Experience Design world with my first full time position and absolutely loved it! I’ve experienced every facet of the Agile development process; from ideating and gathering user stories, to wireframing and experimenting, to creating and testing sleek high-fidelity prototypes, to developing prototypes into reality! I’m proficient with most modern design tools such as Figma and the Adobe Suite, as well as coding in C, C++, C#, Python, Javascript, HTML, and CSS. I enjoy a good board gaming session and love to mess around with video game design (and a lot of video game playing) in my free time!
Education
The University of Michigan
2019 - 2023
Bachelor’s Degree in Computer Science
Completed full coursework with a 3.85 GPA
Took classes in artificial intelligence, operating systems, user interface development, virtual reality development, augmented reality development, multivariable calculus, linear algebra, and statistics
Was a member of the University of Michigan M-Fly Avionics programming team
Graduated with Honors
Work History
General Motors
UX Design Intern
June 2022 - December 2022
Was a contributing designer to the Global Design System- a reusable design kit for use with enterprise applications and software
Entry-Level UX Designer
July 2023 - August 2024
Led design process from wireframing and research to high-fidelity prototyping for 3 internal GM applications
Redesigned and streamlined a GM Brazil dealership portal, transferring the platform from Oracle to Microsoft Dynamics
Created a wide variety of vector graphics, logos, and animations for internal branding purposes using Adobe After Effects, Adobe Illustrator, Adobe Photoshop, and Adobe Premiere Pro
Assisted in restructuring Ultifi, a GM software development platform, with a team of information architects and designers